Platform: Nintendo 3DS
Developer: Nintendo EAD/Retro Studios
N.A. Release: December 2011
If you want to incite gamer rage (and I don't say that like it's a hard thing to do), remember two simple words: Blue Shell.
Regardless
of the teeming numbers of people who still adore this series, odds
are you'll be bombarded with racers relating in huffy terms their
recollections of getting hit with one of these leader-seeking
missiles just 2 feet (it's almost always "just
2 feet") from the finish line, costing them the win, and how and
these game-breaking abominations should've been removed after Mario
Kart 64.
They're
one of the most divisive items in video games, yet consider this:
everyone in a Mario Kart race
has the same objective. Some actual driving skill does apply in
achieving this goal, but at any given time on the field, the person
in first might've have been much farther in the pack and the player
in last might've been the leader just 20 seconds earlier. Heck, they
may have been a victim of a Blue Shell midway through the race, but
that doesn't tend to draw much whining. It's the end where we have
placed all the importance, and how dare we
let luck or circumstance determine the victor there.
That's skill's realm,
even if every part of the race leading up to it has been a whirlwind
of mindblowing wackitude.
This
is what we consider fair; consider "real." Except it kind
of isn't.
How
many times have you heard of the more deserving candidate being
overlooked for the promotion, or the obviously weaker team winning
the big game through a fluke? In fact, let's take a second to look at
real-life racing.
Carl
Edwards took the lead with 1 lap to go in the 2009 Aaron's 499 at
Talladega Speedway. His skills got him there--in-depth knowledge and
experience with the track, his car, his team and the other races. He
was poised to take the win going into turn 4, but the car behind him
wanted to win too. That car tried to pass, accidentally got into
Edwards and...
![]() |
Edwards's number is 99, by the way. Not 66. |
It's
obvious what he did next, right? Take every opportunity to complain
about how he should have rightfully won the race if only that jerk
behind him hadn't put fate into motion? Appeal to NASCAR to instill
some sort of "fairness" rule that would give him the points
for winning?
Nope.
He got out of his car and ran across the finish line, Talladega
Nights style.
Edwards
was disappointed, naturally, but he had perspective. He knew that
skill and talent can get you toward the front in the end, but it's by
no means a guarantee of victory. He was denied this time, but there
would be--and have been--other times when he would take the victory
after the misfortune of others. That's just the way life works
sometimes, and we're conditioned to put more emphasis on the times
we've been slighted than the times we've unintentionally slighted
others.
So
when you're the one for whom the Blue Shell tolls, don't whine like
you're the only one it's ever happened to. Just take them as part of
the experience--especially when you know you'll be tossing them next
race.
Totally agree. YOu know that for every time you get nailed with a Blue Shell in a critical moment, there will be a time you nail someone else, or you'll be sitting in second and the guy from behind will "Shake and Bake" for you by nailing the guy ahead with a blue bomb of death.
ReplyDeleteIt's a game, nothing worth killing over. Kind of like football, right Kyle Williams?
Why did I not actually use a Talladega Nights reference in this article? I have much to learn...
Delete(And sorry this system mangled your username. Yeesh.)